![]() ![]() ![]() Example: Clue, and a number of simple point-and-click puzzlers. A run that consists of only a couple inputs separated by unskippable animation (so that the inputs are processed on the first frame they can be), trivially leading to the perfect time. Examples would be Pokemon RED with UberLarge Skip Glitches or Europa Universalis 4 Pyramid of Skulls IGT. Usually in categories using some sort of in-game timer that pauses on certain events, or the time is quantized in intervals that are sufficiently large they can't be decreased any further - say, turn-based strategies finished on turn 1. One could split these into specific categories: ![]() SMB best time was not proven - even small, simple, and scrutinized as it is, while a new discovery is unlikely, it's not impossible - the code is complex enough that unexpected emergent behaviors could appear.īut there are games that have been proven to have 'perfect' speedruns. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |